Blast yourgroup chat.
Your friends’ X avatars float over their heads. Shoot them, race them, eat them. Seven games, one invite link.
01How it works
- 01
Set your X handle
Type it once in any multiplayer game. Your X avatar and @handle float over your head for everyone in the room. Sign in with bWalletX and you get a ✓.
- 02
Start or join a room
Hit quick match to drop into the public room, or start a private room and get a link. Anyone who opens the link joins your room.
- 03
Invite your group chat
In the lobby hit “Invite your group chat”. It copies the post text and the link, or opens a ready-made X post. Paste it, wait for the avatars to show up.
02The multiplayer games
hell-forge shooterMP-001Arena
Free-for-allOne shared room for everyone in /arena
Demons and other players in the same forge. X avatars over every head, a kill feed of who blasted whom.
LIVE: a hit on a player sends your token to their gun.
Play »Share the page link: everyone lands in the same room.
anti-gravity racerMP-002bRacer
Quick racePrivate roomUp to 8 pilots; empty grid slots get AI rivals
700 km/h on the live chain with rockets, mines and boost pads. Lobby, ready-up, one shared start.
LIVE (credit race): hit another pilot and your token lands in their gun.
3D rallyMP-003Token Rally
Quick racePrivate roomUp to 8 drivers; empty slots get live-chain AI rivals
Forest, desert and snow stages against live transactions. Cars do not collide, so it is a clean race to the line.
No player-to-player payments. Each driver pays their own fuel in LIVE.
spy shooterMP-004Double-O Satoshi
Co-op (2-4 agents)Deathmatch (first to 10 frags, 5 min)Co-op 2-4 agents; deathmatch bots optional
Run a mission together or hunt each other through the map.
LIVE deathmatch: every hit on another agent sends your token to their gun.
versus shooting rangeMP-005BSVGun
Versus range (75 s round)Up to 8 shooters
Same targets for everyone, earliest hit takes the target. Highest score when the clock ends.
Score only. Nobody pays anybody for a hit.
3D shooterMP-006Mempool Invaders
Co-opVersusUp to 8 pilots
Share the wave of live transactions, or race your friends for every kill.
Score only. The multiplayer layer moves no money.
slither-style arenaMP-007Token Snake
Arena: quick matchPrivate roomSolo vs botsUp to 10 snakes
Cut other snakes off and they burst into food. Avatars over every head, kill feed, shared seeded food.
LIVE (token mode): cut someone off and one of their loaded tokens lands in your gun.
03LIVE & money
Every game has two modes. Practice is free and needs no wallet. LIVE turns your actions into real BSV transactions that you pay for, network fee included, so every bullet and boost is on chain.
In the PvP games marked LIVE above (Arena, bRacer, Double-O Satoshi deathmatch and Token Snake) a hit sends the token you loaded to the gun of the player you hit; in Snake, the snake that dies pays one token to the snake that cut it off. BSVGun, Mempool Invaders and Token Rally have no player-to-player payments.
No prize pools. Nothing here holds or pays out a pot.
With the tick: you signed in with X in bWalletX, and the wallet you play with proves it holds that account’s identity key. Everyone in the room checks the signature themselves, no server of ours in the middle.
Without the tick: you typed the handle. It still shows the avatar, but anyone could have typed it, so treat it as a nickname.
04FAQ
Do I need a wallet?
Not to play. Practice mode needs no wallet and is free. LIVE mode needs a connected wallet with tokens or sats, because every action is a real transaction.
Does it work on phones?
The games ship touch controls and the pages are responsive, so you can drop into a room from a phone. The shooters and racers still feel best with a keyboard and mouse or a pad.
How many players fit?
bRacer, Token Rally, BSVGun and Mempool Invaders hold up to 8. Token Snake arena holds up to 10 snakes. Double-O Satoshi co-op is 2-4 agents. Arena is one shared room.
What if someone fakes a handle?
They can type any handle, but without the ✓ it is just a label. The tick only appears when that player’s wallet proves it holds the identity key bWalletX registered for that X account. Identity is cosmetic and never decides where money goes: payments go to the gun address of the player you actually hit.
Is there a prize pool?
No. Nothing here pays out a pot. The only money that moves is your own transactions and, in the PvP games above, your token landing in the gun of the player you hit.
TB-MP-END / SEE WHO WINS
Into the arcade